
The Lightning Bolt sliders control the layout of the segments.
The Forking slider controls the shape of a lightning bolt,
i.e. how much the bolt forks. At 0% forking, the bolt is a single
sequence of connected segments (i.e. only if the erraticness is
set to 0%). As the forking increases, so does the number of forks
in the bolt (this can be best seen if the erraticness is low
and the number of forks is high).
The Erraticness slider controls how chaotic the entire
lightning bolt is. At 0% erraticness, the bolt is very structured
and predictable. As the erraticness increases,
the structure decreases and the unpredictability increases.
The Angle slider controls the angle between sets of
parent and child segments.
That is, the angle controls how wide the bolt is (narrow for
low angles and wide for high angles).
The Spiral slider controls how much the bolt twists
along its guideline from its
source to its target. At the extreme values, 0% spiral results
in a two dimensional object; 100% spiral results in a narrow tightly twisted object.
The Thickness falloff slider controls how quickly the
secondary (the non-main)
segments decrease in width. At 0%, each segment has the same
width. At 100%, all
secondary segments are as narrow as possible.